

No film school, no scriptwriting classes, no past experience with 3d animation software.Designed for ease of use and integrating the latest real-time technologies, iClone 7 unifies the world of 3D Animation in an all-in-one production tool that blends character creation, animation, scene design and story direction into a real-time engine with artistic visual quality for unparalleled production speed and rendering power.
#Iclone 6 animation how to#
I’d never used animation software before, but thanks to ‘The Movies’ game, it still felt like an environment that I was kind of familiar with and I really wanted to learn how to use it.Ħ years on and we’re on Iclone 7.I’m currently working on my third feature length iclone project.

In 2011 (I think), I took a gamble and bought Iclone 4 and was absolutely amazed by the potential, flexibility and freedom it offered.
#Iclone 6 animation movie#
I wasn’t very good to be honest, but it was my introduction to actual movie making (of sorts) and it would lead to an addiction and an ambition to better myself with each new project.I started my own little production studio, which I named ‘Dark Machine Pictures’. You could direct, edit, title and render your movies and upload them to ‘the movies online’ forums, where other players could review your movies and leave a star rating. It featured a sandbox that enabled the player to create animated movies using preset scenes, characters and motions within an ingenious in-game movie creator.
#Iclone 6 animation Pc#
In 2005, I bought a highly original PC tycoon style game called ‘The Movies’. Not having much money and living in a small industrial town in the north of England (a town not exactly renowned for movie making.at all!), my ambitions were always kind of steered in other directions by the reality of my situation, so movie making itself, remained a dream. I’ve always been very passionate about movies since I was a kid, but I was always very apprehensive about actually getting into film making. Hi, I’m Mark ‘Bezzer’ Johnson and I’ve been an Iclone user for about 7 years now. That short project was quite a lot of fun working on it was tongue in cheek and had a snarky tone that we often joke about. My most recent short it was a collaboration that sparked an interest in a universe that a friend created. This will most likely be rebooted into a mini series for Amazon video. It changed tone, character design, and software multiple times. Skygirl was a collaboration with a few people when it comes to writing. Being my first project making it that far was a bit interesting to say. Apply what you learn, figure out what to improve on, and move forward.įunny enough this short film made it a few festivals, including one in Poland that showcased the best of machinima. The biggest advice is experiment with a first movie and watch what everybody else does both good and bad. It was my first film with iClone and I spent 8 months how to make a movie with it. I won a free copy of iclone 4 from a competition many years ago and have never looked back. I’m Benjamin Tuttle, a young filmmaker from the Midwest and now moving to several avenues with iClone.
